

This page shows the issues published between 2002 and 2008. If you wish to see the current issue, click on the following link: current issue.

01 Presentation
Pau Alsina
02 Towards a new class of being – The Extended Body
Oron Catts and Ionat Zurr
03 Bodygraphies: giving the word to the body
Jordi Planella
04 Cryptobiologies
Eugene Thacker
05 Frontier bodies. Empires and resistances in post-postmodernism
Jaime del Val
06 Listening spaces
Maria Luisa Palumbo

01 Visualization and interactive applications for texts and reading
W. Bradford Paley (digital artist)
02 New configurations of identity in Web 2.0 environment
Howard Rheingold (thinker and writer)
03 Creation of accessible interactive installations in the public space
Rafael Lozano-Hemmer (digital artist)
04 Surveillance systems in interactive installations
Marie Sester (digital artist)
05 Tangible and visual interfaces for audio composition
Henry Newton-Dunn (digital interaction designer)
06 Integrating human body moving and machine reactions
Scott Snibbe (digital artist)
07 Code and software repercussions on our daily life
Andreas Broeckmann (artistic director of Transmediale)
08 Beginning and development of Media Archaeology
Erkki Huhtamo (University of California)
09 Surveillance technology in artistic projects
Alex Galloway (University of New York)
10 Physical toy interfaces connected to surveillance software
Jonah Brucker-Cohen (researcher and digital artist)
11 Integrating human body moving and machine reactions
David Rockeby (digital artist)
12 Sound creation by virtual reality creatures
Marc Downie (artist and artificial intelligence researcher)

01 On art and computing: an introduction to digital art
Pau Alsina (UOC)
02 The net.art arena and its reception: the process of appreciating the work of JODI
Ruth Pagès (UOC)
03 Bézier Flowers. The elastic and instability in interactive digital graphic design
Jordi Alberich (UOC)
04 Ars Electronica: visions of the future
Pau Waelder (Artactiva)
05 Narrative, life, art and code
Salvador Ortiz (artist and mathematician)
06 Code as performative speech act
Inke Arns (Hartware MedienKunstVerein)
07 Poincaré and Duchamp: meeting in the fourth dimension
Josep Perelló (University of Barcelona)
08 Visible perfection: mathematics and art
Michele Emmer (University of Rome, "La Sapienza")
01 Analysis of the last twenty-five years of digital art
Michael Naimark (digital artist)
02 Evolution of the history of electronic art in the context of the Ars Electronica centre
Gerfried Stocker (manager of Ars Electronica)
03 Artistic creation through artificial life techniques
Christa Sommerer and Laurent Mignonneau (digital artists)
04 International art, science and technology networks
Roger Malina (astrophysicist)
05 Redefinition of artistic practices under the impact of ICTs
Lab_au (architects)
06 Programming with artistic aims or software art
Amy Alexander (digital artist)

01 The production of cultural content (2): art, heritage, channels of diffusion
Claudia Giannetti (MECAD)
02 Everything is and has been made possible
Marina Garcés (UOC)
03 A Virtual World is Possible. From Tactical Media to Digital Multitudes
Geert Lovink (theorist) and Florian Schneider (writer)
04 The relationship between politics and net art: discover the nine differences
David Casacuberta (Autonomous University of Barcelona)
05 Bare Code: Net Art and the Free Software Movement
Josephine Berry (Mute magazine)
06 Recapitulating: models of artivism (1994-2003)
Laura Baigorri (specialist in net art and hacktivism)
07 Art and identity: a utopian relationship with technology
Gemma San Cornelio (UOC)
01 "I think that we're definitely at the beginning"
Lev Manovich (University of California)
02 ArtFutura. The present and future of digital art
Montxo Algora (manager of ArtFutura)
03 "Art to heal you"
Evru
04 On software art in art galleries
Steve Sacks (manager of the Bitforms gallery, New York)
05 "With the information networks, buildings acquire a kind of nervous system"
William Mitchell (MIT)

01 On the New
Boris Groys (Academy for Design, Karlsruhe)
02 Avant-garde as Software
Lev Manovich (University of California)
03 Cibervisión 02: Fluid Dynamics
Karin Ohlenschläger and Luis Rico (MediaLab Madrid)
04 Is software art a genuine artistic material?
A. Broeckmann (Transmediale), F. Cramer (Free University of Berlin), G. Levin et al.
05 The GHI of Tactical Media
David García (visual artist), Geert Lovink (theorist), Andreas Broeckmann (Transmediale)
06 Art and technology: the division fades
Xavier Berenguer (IUA)
06 In progress 7.0: notes on an aesthetics for new media
Jordi Alberich (UOC)

01 Toward an architecture of mind
Peter Anders (MindSpace.net)
02 When the Jaguar lies down with the Lamb: speculations on the post-biological culture
Roy Ascott (CAiiA-STAR)
03 Creation Myths and Contemporary Science
Donna J. Cox (University of Illinois)
04 Conceptual Competition: ETH world - Virtual and physical presence
Maia Engeli (artist)
05 Art-Id/Cyb-Id
Josep Giribet (Pompeu Fabra University)
06 Art, networks and co-operation
Jaume Ferrer Rosera (UOC-UPC) and David Gómez Fontanills (UOC-UPC)
07 Transgenic art
Eduardo Kac (School of the Art Institute of Chicago)
08 Writing in the air
Kepa Landa (MediaLab Madrid)
09 Two journeys: The Machine with 5 Hearts; Duchamp and Travel
Kieran Lyons (University of Wales)
10 Head Games by PROXY
Robert Nideffer
11 An interaction-driven strategy for virtual reality applications
Narcís Parés (IUA), Roc Parés (IUA)
12 A Jelly Baby on the Knee
Michael Punt (University of Wales)
13 Online Pooja: The Internet as a site for the Contemplation of the Divine
Niranjan Rajah (University of Malaysia)
14 Kinesfields: transfiguring movement perceptions
Gretchen Schiller (Université Paul Valéry)
15 Notime: cellular transactions
Victoria Vesna

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