Don't bother me, Mom, I'm learning! How computer and video games are preparing your kids for 21st century success and how you can help
Marc Prensky presents the case - profoundly counter-cultural but true nevertheless - that video and computer game playing, done appropriately, is actually very beneficial to today's "Digital Native" kids, who use them to prepare for life in the 21st century. Prensky believes that kids are so attracted to these games because they are learning about important "future" things, from collaboration, to prudent risk taking, to strategy formulation and execution, to complex moral and ethical decisions. The author's arguments are supported by PhDs studying both violence and games in their totality, and by studies of gamers who have become successful corporate workers, entrepreneurs, leaders, doctors, lawyers, scientists and other professionals.
"digital native" kids, digital learning, video and computer game
Title: Don't bother me, Mom, I'm learning! How computer and video games are preparing your kids for 21st century success and how you can help
Author: Marc Prensky
Publication: St. Paul: Paragon House, cop. 2006
Subjects: Computer games-Social aspects, computer games and kids, social learning
Forward by James Paul Gee
Part I: Games are NOT the Enemy
Part II. The Rise of the Digital Native
Part III. What's Different About Today's Games
Part IV. What Kids Are Learning (On Their Own)
Part V. How Parents, Teachers, and All Adults Can Get In The Game!
Appendix: A Parent and Teacher Toolkit
About the Author